Archive for the ‘Xbox 360’ Category

Prosecutors Dismiss Xbox-Modding Case Mid-Trial

Friday, December 3rd, 2010

LOS ANGELES — Federal authorities in the first-of-its-kind game-console–modding criminal trial abruptly dropped their prosecution here Thursday, “based on fairness and justice.”

“The government has decided to dismiss the indictment,” prosecutor Allen Chiu told the judge shortly before the jury was to be seated on the third day of trial.

The announcement came a day after a whirlwind of legal jockeying in the case against defendant Matthew Crippen, a 28-year-old Southern California man. The government charged that Crippen, a hotel car-parking manager, ran a small business from his Anaheim home modifying the firmware on Xbox 360 optical drives to make them capable of running pirated or unauthorized games.

It was the nation’s first jury trial to test the anti-circumvention provisions of the 1998 Digital Millennium Copyright Act as applied to game consoles. The law makes it a crime to offer a product or service that circumvents a technological measure designed to protect copyright material. Each of the two charges carried a maximum five years.

“It still has not hit me yet,” Crippen said outside court, moments after Chiu dismissed the indictment.

U.S. District Judge Philip Gutierrez had blasted the prosecution’s case Wednesday, prompting a brief recess for prosecutors to decide whether they would forge ahead. The prosecution’s decision to continue would come back to haunt them as the government’s first witness ultimately unraveled their case.

Witness No. 1, Tony Rosario, was an undercover agent with the Entertainment Software Association. He told jurors Wednesday that he paid Crippen $60 in 2008 to modify an Xbox, and secretly videotaped the operation. Rosario had responded to Crippen’s advertisement on the internet and met Crippen at his Anaheim house.

All of that had been laid out in pretrial motions. But during his testimony, Rosario also said Crippen inserted a pirated video game into the console to verify that the hack worked. That was a new detail that helped the government meet an obligation imposed by the judge that very morning, when Gutierrez ruled that the government had to prove Crippen knew he was breaking the law by modding Xboxes.

But nowhere in Rosario’s reports or sworn declarations was it mentioned that Crippen put a pirated game into the console. During the opening statements shortly before Rosario’s testimony, defense attorney Koren Bell told jurors that there would be no evidence of that kind.

Defense attorney Callie Steele objected to the new testimony. And as court was to get underway here early Thursday, prosecutor Chiu told the judge that he first learned of Rosario’s newfound recollection days before trial. Chiu conceded he never forwarded that information to the defense.

“That fact was disclosed on Sunday,” Chiu told the judge. “We should have disclosed that to the defense right away.”

In light of that omission and “based on fairness and justice,” Chiu moved to dismiss the case, conceding that the government had made errors in its prosecution.

Jurors, who heard only one day of testimony, left the courthouse with mixed opinions on the case. “When we left yesterday, I was thinking, ‘What are we doing here?’” said juror Paul Dietz, a 27-year-old actor. He said he “probably would have” acquitted.

Another juror, Jerry Griffin, a 63-year-old trial attorney, said “I think Microsoft has a right to protect its proprietary information.”

Steele, one of Crippen’s three publicly appointed defense attorneys, said afterward that the government last year offered a plea deal in which the defendant would get probation and have his computer usage restricted in exchange for pleading to two felonies.

Rejecting that and going to trial, she said, “was a roll of the dice.”

“This was a risk that needed to be taken,” she added.

A felony conviction, she said, would have precluded Crippen from fulfilling his dream of becoming a high school special-education and math teacher.

Crippen said he has a year left of school before he gets a liberal arts degree from Cal State Fullerton. His studies have been on hold since he was indicted last year.

“I’m going back to school,” he said.

[ Read the original story on Wired.com ]

.:!!Halo 3 TORRENT – Halo 3 Leaked!!:.

Thursday, September 20th, 2007

Thats right, Halo 3 has been leaked days before its official release, theirs a lot of things thats been leaked about the game, but never the game it self. The most anticipated game to make a big hit on the market has hit the net and has made an even BIGGER HIT. Comments are flooding the torrents sites of confirmation that it works and its multi-regional, so anyone can play it as long as they have a modded 360. This is going to make Microsoft and Bungie sh** a cow. Well, I’m not going to tell where to get it or to download it, I’m just informing you about this, and that this is one of the biggest leaks in gaming history!!!

Halo 3 Leaked

And if you wanna read more on this check this web site:
MAXCONSOLE’s Story
Talk about it on the Forums

Snipes101

Xbox Backup Creator v2.6

Monday, September 17th, 2007

Redline99 released a new version of Xbox Backup Creator(info), a tool that will allow you to easily dump, create/patch and burn Xbox and Xbox 360 images with full support for SS, DMI and PFI.

What’s new/fixed:
* Changed – Stealth Check Report
* Changed – SplitVid Implementation for better compatibility
* Changed – Removed Eject/Load button from Drive Tools(info)
* Added – More information from SS to log
* Added – Stealth Check for Backup media
* Added – Stealth Check Before Burn process for Nero
* Added – Stealth Check Before Burn process for ImgBurn
* Added – Stealth Check to Validate Media ID XEX-SS-DMI
* Added – SplitVid format as a public option, Default Enabled
* Added – Region Check button in Drive Tools
* Added – Region Check button in Image Tools
* Added – Better sector caching to generic dvd reader
* Added – Check and on the fly fixing for backup media info in PFI
* Added – Check to validate Video size versus PFI when injecting into an ISO and in Stealth Check
* Fixed – XDVDFS Parser to read on 0x10 sector alignments

Download: here

Original Article

Landmark “Halo 3” Marketing Campaign Debuts; Ushers in Game’s Launch on September 25

Wednesday, September 12th, 2007

Every so often individuals are called upon to rise above themselves and act in a selfless manner – to help, to protect, to defend those in need. We call these people, who rise up in the face of great adversity, heroes. One such individual’s story is about to be told worldwide. On Sept. 25, “Halo 3’s” epic hero Master Chief will rise once again – he’ll face seemingly insurmountable odds with the entire fate of the galaxy riding on his shoulders.

In memory of this hero, and helping build to what promises to be the largest entertainment launch in history on Sept. 25, a series of dramatic and evocative communications elements, created by McCann San Francisco, T.A.G., AKQA, and Microsoft Global Marketing will offer a stirring look at the “Halo” universe and Master Chief.

The first of the films, entitled “Museum,” premieres today on http://games.yahoo.com and provides consumers everywhere with a reason to “Believe” in the amazing stories and action within the Halo experience, bringing the epic battles to life in the style of a museum “diorama.”

Certain to catch the imagination of audiences around the globe, the ads are unlike any video game advertising ever created, and offer a powerful look at the world of “Halo”. Uniquely, the campaign experience does not focus on “Halo 3’s” graphics or gameplay, but instead looks at the themes that lie at the heart of the tale that spans the entire “Halo” trilogy: duty, sacrifice, and most importantly, heroism.

Through the eyes of celebrated Hollywood creature designer Stan Winston, known for his landmark work on Aliens and Jurassic Park;, as well as New Deal Studios, model creators for Spiderman 3, 300 and Superman Returns, and acclaimed director Rupert Sanders, people will experience a dramatic and moving look at mankind’s struggle against our future enemy, the fierce warrior force known as the Covenant.

The central element that much of the integrated marketing campaign centers on is a painstakingly accurate replication of a key moment from a climactic battle set in the “Halo” universe. At over 1200 square feet, reaching a height over 12 feet above the ground and with each handcrafted human and Covenant figure standing eight to twelve inches high, the diorama was large enough to fill an entire studio.

Filming the Experience

Shooting the campaign took several days as the individual soldier’s stories were told, and as the camera spanned the landscape, finally resting on the mountain top where Master Chief appears to have been conquered by the Covenant enemy…or so it would seem. Viewers quickly realize that there is much more of the story that’s yet to be told – and the game will tell all.

The story of the diorama and the battle that day has been told through films that will be shown in 27 countries around the world on television, in cinema and on the web. But the Halo 3 experience is much larger than that, with future testimonial films depicting soldiers’ third-party accounts of their experience in the battles, and with the hero that is Master Chief.

As part of the integrated campaign, an innovative web experience has been created that enables consumers to interact with and explore every part of the climactic battle in minute detail. Beyond the TV, cinema and print efforts, the site is also supported by an online advertising campaign that starts the conversation with the consumer and a branded channel on YouTube that helps to position Master Chief as the biggest hero in history. All digital components were created by AKQA San Francisco.

Viewers get a sneak peek at “Diorama” on http://games.yahoo.com Friday Sept. 14 at 9 a.m. PST / 12 p.m. EST, as well as a feature on the making of the diorama, entitled, “Ammo”. The “Diorama” work will make its TV debut during NFL Football on CBS Sunday Sept. 16. This, and the full series of web films, which honor the heroism of Master Chief, will also be available on Xbox LIVE Marketplace and http://www.halo3.com/ believe starting September 14.

Original

Take that Microsoft!

Monday, June 4th, 2007

DVDsAfter the scare about getting banned on Xbox Live scared some people, the trusty creators of Xtreme decided to fight back. Last Thursday Microsoft discovered that there is a new exploit that will bypass all detections that Microsoft will throw up against the pirates. The newest firmware exploit goes by the name of “iXtreme firmware 1.0” and the creators say that it, “defeats all current and some future Xbox Live detection attempts”, meaning that the pirates can play online, too.”

The new firmware only works on Xbox 360s with a Toshiba-Samsung DVD drive, but a version for the Hitachi-LG is no doubt in the development stages as you read this.If you want to learn more about this then you can go see the original article here

Keeping Xbox LIVE Fair

Friday, May 18th, 2007

One of the great things about LIVE and the unified community is that we work hard to create a level playing field for all gamers and have a no tolerance policy towards inappropriate behavior like hacking or cheating. As part of our commitment to our members, we do not allow people that we have detected to have modified their console to connect to LIVE. This is an important part of our efforts to try and maintain a fair gaming environment for the large majority of gamers that play by the rules. This topic is more important than ever given the recent release of the Halo 3 beta. As a result, some consumers that try to login to LIVE who we detect have illegally modified their console will get an error code (Status Code: Z: 8015 – 190D) when trying to connect to the service. These users will not have their account automatically banned from LIVE, but they will no longer be able to access the service from the console they modified.

We have stated in the past that customers can only enjoy access to the Xbox LIVE community through the use of a genuine, unmodified, Xbox console and we will continue to enforce this rule to ensure the integrity of our service, the protection of our partners and the benefits of our users.

Original Article

Microsoft Launches Xbox360 Disc Replacement Program

Tuesday, April 3rd, 2007

“If, for any reason, you have a damaged Microsoft Xbox 360 disc and like to replace it, please review the information below:

THIS PROGRAM IS GOOD ONLY FOR XBOX 360 CONSOLE OWNERS IN COUNTRIES WHERE XBOX 360 IS SOLD AT AUTHORIZED RETAIL LOCATIONS.

This program only applies to games where Microsoft is the publisher, and is subject to availability. To check and see if your game is available for replacement, please review which Microsoft products currently fall under this program here. Link to Game List Page

You will need to print and complete the program form.
Once the products have been received by Microsoft, please allow four to six weeks for delivery.

The following game titles are currently available for this program:
Crackdown, Fuzion Frenzy 2, Gears Of War, Halo 2, Kameo: Elements of Power, Ninety Nine Nights, Perfect Dark Zero, Project Gotham Racing 3, Viva Piñata, Xbox Live Arcade Unplugged Vol. 1”

Note that they’ll still ask you 20USD/15EUR/10GBP to replace the disc.

Original Article

IDC says the Wii will outship and outsell the Xbox 360 and PS3

Friday, March 2nd, 2007

According to the International Data Corporation (IDC), the Nintendo Wii will outship and outsell the Xbox 360 and Playstation 3 in 2007 and 2008. They said that the Xbox 360 sold so well in 2006 because it had a full year lead in the market. The battle between the 360 and the PS3 are both heating up as they fight for the top spot by making all of their gaming towards the hardcore gamer unlike what the Wii is attracting. The Wii is trying to broaden it’s consumer market by attracting people that don’t game on a usual basis. IDC suspects that shipments of the Wii will capture a little more than a third of the worldwide market by the first quarter of ’08.

Billy Pidgeon, a program manager of IDC’s Consumer Markets: Gaming program says, “With the Wii, Nintendo is abdicating the specification war, leaving Sony and Microsoft to slug it out between themselves for the hardcore market. We believe concerted efforts to broaden the appeal of videogames beyond the traditional enthusiast/hardcore base will deepen the industry’s penetration. This is good news for an industry that seemed to be receding last year due to over-saturation of the core base.”

Xbox Live and PC Gamers Finally Unite?

Tuesday, February 27th, 2007

Games for Windows – Live beta announcement and invitation!

Are you interested in being part of a select group that is invited to help beta test a new service that lets PC game players connect with their friends on the Xbox through the LIVE gaming network? If you are, please read on.

The registration period for this upcoming beta testing opportunity will only be available for a limited time. To be considered you will need to complete the Games for Windows – Live Beta application survey.  Please only submit the survey once.

To fill out the survey:

1. Click here to access the survey.

2. You will be prompted to login with your Windows Live ID if you haven’t already done so.

3. If you have not completed the Connect registration form, you will be presented with the Terms of Use agreement then you will navigate to the Connect registration page. You must agree to the Terms of Use agreement prior to registration.

4. Once you have completed the Connect registration page, you will navigate to the survey page.

5. You must complete all of the questions and submit the survey to be considered.
 
Those who are selected will be contacted with more details in the coming weeks.  All eligible beta participants will be entered in a drawing(s) for prizes.

If you know of someone else who may be interested in participating please direct them to https://connect.microsoft.com/site/sitehome.aspx?SiteID=363

If you have any questions please contact gbetasup@microsoft.com.

Thanks!

Microsoft Game Studios Beta Team

Taken From

Sales of Xbox 360 in India: The Real Story

Monday, February 26th, 2007

Xbox 360, the only next-gen console to be launched in India. Yet it is still one of the most mysterious gaming devices in terms of the total numbers sold. There were many reports on international gaming websites such as Kotaku, Joystiq and Gamasutra regarding the Indian chapter of the Xbox 360. So we decided to investigate the real story behind the Xbox 360 in India and opted to do a telephonic survey. We went to the Xbox website and found out the names and the numbers of the dealers who were selling the Xbox 360 in India. The stats were quite fascinating as we found that the premium version was doing much better than the core version.

We had to call the dealers as when we contacted Microsoft, they downright refused to reveal the Indian figures and said, “we only reveal global figures.� We faced a lot of problems as we had to call all the dealers. There were 509 dealers in India who sell the Xbox 360. We called up each and every one of them, literally. But, the thing was, some of the numbers given in the list were either wrong or switched off or were continuously ringing. Of course, there were some “smart� dealers too who refused to divulge details of their “products�. So in the end, we got the data from 123 dealers all over India.

Sales figures on Xbox 360 in India :-
# Total Xbox 360 sold: 839
# Total Premium Versions sold: 458
# Total Core Versions Sold: 235
# Total Xbox 360 Game CDs sold: 1359

Don’t be surprised when you add 235 and 458 and you don’t get 839. That is because some of the dealers did not want to reveal the exact figures.

Now let’s break those figures. Out of the total Xbox 360 consoles sold, 29% were in the Western Zone, 22% were in the Northern Zone, just 8% in the Eastern Zone while the Southern Zone, which sold most of the Xbox 360 consoles, has a mammoth share of 41%.

Coming to cities, we divided India on to 9, i.e. eight major cities and one Rest of India. Here’s how the figures mapped out:
# Mumbai: 198
# Kolkata: 49
# Delhi: 124
# Chennai: 83
# Bangalore: 104
# Hyderabad: 141
# Ahmedabad: 10
# Rest Of India: 130

These were the numbers of the console sold. Let’s talk about Xbox 360 game CDs. A total of 1359 Xbox 360 CDs were sold, out of which, 44% were sold in the Southern Zone, then came the Western Zone with 41%, followed by the Northern Zone at 13%. Here too, like the Xbox 360 consoles, Eastern Zone was last with just 2%.

Apart from all this, we had a chance to talk to the dealers themselves and many of them gave their valuable time and spoke about the Xbox 360 and Microsoft. Some of the comments what we received were nice, many of them not. This is what we observed after talking to most of them:

1. There are lots of enquires for the Xbox 360.
2. In some areas, most people do not know what the Xbox 360 is exactly.
3. Microsoft has not done enough to advertise the product.
4. The graphics of the Xbox 360 are amazing.
5. The price is too high. Indian consumers find the Xbox 360 costly.
6. However, the Premium version on the Xbox 360, which costs Rs. 27, 750 (approx $630) is doing better than the Core version, which costs Rs, 19, 990 (approx. $450). These prices are above the average monthly wage of the common Indian.
7. Most of the dealers refer to the Premium version as the ‘Pro’ version.
8. Most of the customers rather buy the PS2 and if they have more money, are waiting for the PS3 to release in India.
9. People also prefer the PS2 as pirated CDs of the console are readily available while there is no way to get a pirated Xbox 360 CD.
10. Most of the sales were good in the affluent areas of the city.
11. Dealers want that Microsoft should introduce more schemes like the ICICI one, and they want that scheme expanded.
12. Most of the dealers were unhappy with the sales, but some of them were very happy with the way Xbox 360 was selling at their shop.
13. 21 dealers scored ducks, i.e. they failed to sell a single Xbox 360 console or an Xbox 360 game.
14. There were 2 dealers who were so frustrated that they gave up the dealership for the Xbox 360 console.
15. There were many dealers who had just tied up with Microsoft and they were yet to receive stocks.
16. Most of the dealers were happy with the Kiosks and said people enjoyed the Xbox 360, but as we mentioned above, left after hearing the price.
17. There was a dealer who said, after seeing the Xbox graphics on the Samsung LCD, a customer instead opted for the LCD!

What we can make out is, that compared to the global figures, Xbox 360 is not doing that well in India. But the ones who will be happy to hear this are Sony, as Sony PS2 has become a rage over here. But on the flip side, if Indian customers find the Xbox 360 expensive, they will definitely find the PS3 steep too.

Disclaimer: The Xbox 360 sales figures mentioned on this page is on the basis of a survey conducted by us and it should not be construed as the “actual� Xbox 360 sales figures in India.

Original Article