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Author Topic: Arwing in ocarina of time?  (Read 3892 times)
eeliottheking
Guest
« on: June 16, 2006, 07:34:05 AM »

Recently, a Gameshark code was discovered by JayTheHam of ZSO that replaced one of the boys in Kokiri forest with any actor in the game. Therefore, it is possible to take nearly any non-world mesh from the game and place it in place of the boy. Examples include various enemies, Ganondorf's organ, Dark Link, and even portions of Dark Link's "Illusion Room." Among these actors was found a fully coded Arwing enemy. The enemy has a full attack and movement AI programmed, shooting at Link with lasers with original sound effects. When destroyed, it crashes to the ground resulting in unpolished explosion and flame effects.[15] A similar code can be found in The Legend of Zelda: Majora's Mask.

- http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time

http://www.nintendorks.com/media/misc/zeldarwing.wmv  -video

North America v1.0
81244096 0009
81244124 013b
81244132 0000

North America v1.1
8124c806 0009
8124c894 013b
8124c8a2 0000

North America v1.2
8124cd06 0009
8124cd94 013b
8124cda2 0000

Europe v1.0
81242e26 0009
81242eb4 013b
81242ec2 0000

Europe v1.1
8124b456 0009
8124b4e4 013b
8124b4f2 0000

- game shark codes
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drfweega
Guest
« Reply #1 on: June 16, 2006, 03:21:02 PM »

Very interesting... but weird.
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eeliottheking
Guest
« Reply #2 on: June 17, 2006, 06:05:47 PM »

Very interesting... but weird.

seriously, to find an entirely programmed arwing in zelda.

any way here is another cool one

Press L to play as Dark Link (1.0) (need v1.0 america)

D01C84B5 0020
811DAB60 801E
D01C84B5 0020
811F2C24 801D
D01C84B5 0020
811F2C26 AA30
D01C84B5 0020
811CA0E4 801E
D01C84B5 0020
811CA0E6 4B60
D01C84B5 0020
811E4B60 0000
D01C84B5 0020
811E4B62 02FF
D01C84B5 0020
811DAA30 0033
D01C84B5 0020
811DAA32 0901
D01C84B5 0020
811DAB62 27E0
D01C84B5 0020
811E4C90 8009
D01C84B5 0020
811E4C92 7740
D01C84B5 0020
811C8710 801E
D01C84B5 0020
811C8712 4B60

- http://gscentral.org/bb/viewtopic.php?p=19599

also if ur havin problems getting it to work (for either of the 2 codes.) you need a gameshark, the n64 version of the game, (u cant use the gamecube one.)  and n "earlier" release of the game. u can instantly tell its a version 1.0 american if u have the gold edition. (the one that was golden and came with the controller.)

or u could do my favorite thing and use a rom

oh and it doesnt stop there, check this out
http://gscentral.org/bb/viewtopic.php?p=4374#4374

sry about postin this stuff, i cant mod for s**t and i needed something to make myself look less noobish.
« Last Edit: June 17, 2006, 06:17:44 PM by eeliottheking » Logged
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