Title: PS3 Emulators Post by: Kyla666 (zzk2001) on October 11, 2010, 07:54:21 AM With Homebrew coming out for the ps3 it was just a matter of time before we started seeing Emulators ;D
Now you can play Super Mario in FULL 720P :o Update: www.smdepot.net/zzk/PS3/snes9x-ps3-build4.3.7.zip Ps. sorry if i am a little late on getting the updated Uploaded, It's just that there is so many things right now it's hard to keep track of them all. Title: Re: PS3 Emulators Post by: Art2Fly on October 11, 2010, 01:40:14 PM Well, its not really FULL 720p, the resolution on your screen is 720p, but the game is boxed in the middle, kinda like the non zoom mode on the PSP emulators.
Title: Re: PS3 Emulators Post by: Kyla666 (zzk2001) on October 12, 2010, 11:45:23 AM Snes emulator Updated
www.smdepot.net/zzk/PS3/snes9xps3build436.zip Title: Re: PS3 Emulators Post by: Art2Fly on October 13, 2010, 05:39:56 PM Savestates in the new update!
Title: Re: PS3 Emulators Post by: Kyla666 (zzk2001) on October 24, 2010, 03:33:53 PM Snes updated
www.smdepot.net/zzk/PS3/snes9x-ps3-4.3.8.zip Quote Build 4.3.8 (23-10-2010) - rev. number 768cf9df52 ------------------------------------------------- * Updated to new SNES9x version - now runs the following games that didn't work previously (or had noise instead of sound): - Earthworm Jim 2 - NBA Hangtime - MS Pac Man * PSGL driver built and in use - speed is now better at 1080p than it was previously at 480p. There's still a resolution switch, but there's no need anymore to switch to 480p - speed is the same at 1080p as it is on 480p, and it's damn good for the record. Enjoy. * All resolutions supported now * Added simple hardware filtering settings - Linear Interpolation and Point Filtering. Shaders will come later. * Added Aspect Ratio settings - 4:3 and 16:10 (HDTVs with 16:9 aspect ratio might experience that on 16:10, the screen might be slightly cut-off. We're working on a proper aspect ratio setting for 16:9) * Can now load configurable settings from snes9x.conf file stored in the USRDIR folder. Saving of this file will come in the next release. * Will now select the highest resolution your TV/monitor can support - so is no longer set to default at 480p. * No more performance difference between 1.92 pkg and 3.41 pkg. Quote PERFORMANCE NOTES ================= * Here is how most games will run (at any resolution - 480p/720p/1080p): - Normal games (no special enhancement chips) = 60fps constant - DSP-1 (Super Mario Kart/PilotWings) = 60fps constant - DSP-1B (Ballz) = 60fps constant - DSP-2 (Dungeon Master) = 60fps constant - DSP-4 (Top Gear 3000) = 60fps constant - SA-1 (Super Mario RPG/Kirby Superstar/Kirby's Dreamland 3/Super Bomberman Panic World) = 60fps constant - Cx4 (Mega Man X2/Mega Man X3) = 60fps constant - OBC-1 (Metal Combat: Falcon's Revenge = 60fps constant - SDD-1 (Star Ocean/Street Fighter Alpha 2) = 60fps constant - S-RTC (Dai Kaiju Monogatari 2) = 60fps constant - SPC7110 (Far East of Eden Zero/Tengai Makyo) = not tested - SuperFX - Star Fox 1 = 60fps constant - Stunt Race FX = 60fps constant - Doom = 60fps constant - Super Mario World 2: Yoshi's Island = 60fps constant - Star Fox 2 = not 60fps constant - Vortex = not 60fps constant - Winter Gold = 50fps constant (was a PAL game) - Dirt Racer = 60fps constant Title: Re: PS3 Emulators Post by: Kyla666 (zzk2001) on October 24, 2010, 03:35:20 PM New GB color + NES emulator
www.smdepot.net/zzk/PS3/PS3NesGbc2.zip Title: Re: PS3 Emulators Post by: Kyla666 (zzk2001) on October 25, 2010, 06:02:25 AM Well.. a FCEU NES port has come to PS3 =) thanks to shinhalsafar
www.smdepot.net/zzk/PS3/fceuPS3_v1_3_41.zip Quote Special thanks: • To the snes9x-ps3 team (TheMaister, Squarepusher64 and myself shinhalsafar). CURRENTLY IMPLEMENTED FCEU FUNCTIONS • Just enough to play a ROM • 4P Support CONTROLS IN ROM MENU • Up - Go up • Down - Go down • Left - Go back five file entries • Right - Go forward five file entries • L1 - Go back one page • R1 - Go forward one page • Cross - (If directory selected) enter directory/ (if ROM selected) start ROM • Triangle - Same as Cross • Circle - (If not in root directory) Go back to previous directory • L2 + R2 - (If you previously exited a ROM) return to game • Select - Go to settings menu (see 'CONTROLS IN SETTINGS MENU' section) CONTROLS IN SETTINGS MENU • Up - Go up one setting • Down - Go down one setting • Left - Change setting to the left • Right - Change setting to the right • Circle - Go back to ROM menu EXPLANATION OF SETTINGS MENU • Display framerate - This will show the FPS (Frames Per Second) onscreen • Resolution - Switch between resolutions - 480p mode, 720p mode and 1080p mode (depending on your monitor's supported resolutions) • Aspect Ratio - Switch between aspect ratios 4:3 and 16:10 (16:9 will come shortly, for now choose 16:10 on widescreen - perhaps small • cutoff at left and right)) • Hardware Filtering - Switch between Linear interpolation (Bilinear filtering) and Point filtering. CONTROLS IN-GAME • Nothing worth really explaining here • R3 + L3 - Press these two buttons together while in-game to go back to the ROM browser menu. TIP: You can use any USB controller you like and it will map the buttons on the fly - it is even possible to hotswap joysticks - remove one from the USB port, replace it with another one - it should all work fine. even SNES-to-USB converters should work. To play a game with a USB controller as Player 1, start up your PS3 and rather than using the Sixaxis/DualShock3, plug in an USB port before connecting the controller to the PS3 - your USB pad should then become Controller 1. HD TV USERS For people running this on HDTVs complaining about input lag: • Turn off all post-processing filters you may have running - on Sony Bravia HDTVs, display Motion Flow (this also causes input lags with most games in general, not just this SNES emu. If your HDTV has a 'Game' mode or something of the sort, select that as well. PERFORMANCE NOTES • 100% everywhere, let me know otherwise. PLANNED IMPROVEMENTS • SRAM save • State save • Filters • GameGenie SPECIAL THANKS • See the entire snes9x-ps3 team. Title: Re: PS3 Emulators Post by: Kyla666 (zzk2001) on October 25, 2010, 07:07:48 PM OK well a NEW emulator has come out and it supports a s**t load of systems ALL In ONE :o
multi-system (NES, GB, GBC, GBA, SMS, GG) emulator for the PlayStation 3 Update= www.smdepot.net/zzk/PS3/Mednafen-ps3-r3.zip To quote: Currently Mednafen only supports zipped roms, as there was a bug with unzipped roms (fix coming soon). Future versions should have PC Engine and PC Engine CD, as well as Atari Lynx, Neo-Geo Pocket and WonderSwan. Quote Mednafen PS3 Features: - Emulates NES GB GBC GBA SMS GG - Load uncompressed or zipped images - Save and load save ram and save states - File browser, place your games on a USB drive, or FTP them to the internal drive - Fast forward The first time you load a game for a system, you will be asked to configure the controls, you can reconfigure them later by pressing L3 + R3. Future: - PCE and PCE CD support - Neo-Geo pocket, Atari Lynx and Wonder Swan support - Better user interface - Other features Use: - File Menu - Up and Down to Scroll the list by 1 - Left and Right to scroll the list by a page - Cross: Select File or directory - Circle: Go to previous directory In Game: - Tilt the right stick to the right for fast forward - R3 to open settings menu - Hold L3 + L2 to save state - Hold L3 + R2 to load state - Hold L3 + R3 to redefine controls Settings Menu: - Up and down to choose setting - Left and right to change the current settings value Thanks to: The original author of Mednafen, and all of the emulators it contains. The people who make the PS3 JailBreak possible Title: Re: PS3 Emulators Post by: Kyla666 (zzk2001) on November 01, 2010, 01:31:00 PM (NES,GB,GBC,GBA,SMS,GG)mednafen-ps3-r40
www.smdepot.net/zzk/PS3/(NES,GB,GBC,GBA,SMS,GG)mednafen-ps3-r40.zip Quote r41 Some maintenance r40 Add FPS counter to gambatte and nestopia Move timing functions out of emulators and into system library r39 Add small font Pressing circle at top of file browser no longer hangs PS3 Frame rate counter in mednafen r38 Edited wiki page Bugs through web user interface. r37 Edited wiki page Bugs through web user interface. r36 Edited wiki page Bugs through web user interface. r35 Bugs/Issues list r34 Clean up bookmark display r33 Alias left stick to dpad. r32 Display log when mednafen fails to load game. Might not be too readable right now. r31 Hopefully fix longstanding File browser issues! Quote r30 Move mednafen input configure text toward the left r29 Increase scroll speed in file list Fix XMB responsiveness in setting menu r28 Add save state confirmation to mednafen (may not on all systems) Move state buttons to R2 and L2 in gambatte and nestopia r27 all: Add reset option r26 Add reload game to nestopia and gambatte r25 Remove obsolete vsync option, it's always on now r24 Add descriptions to settings menu. Title: Re: PS3 Emulators Post by: Kyla666 (zzk2001) on November 05, 2010, 06:14:54 AM (NES,GB,GBC,GBA,SMS,GG)Mednafen-ps3-r60
www.smdepot.net/zzk/PS3/(NES,GB,GBC,GBA,SMS,GG)mednafen-wip-ps3_r60_341.zip Quote r60 Update readme concerning available features (IPS patch, more PCE CD format info) Hopefully fix remaining endian issues in Megadrive (status windows in various games being garbled) Add option to store save games and states in same directory as game file, and to disable compression for sharing saves with other emulators (press r3 in file browser) Quote r59 Get Megadrive working after some endian fixes (note: please 'make clean' any existing build trees to apply pre-processor change) r58 Start local two-player support for consoles (SMS, NES, PCE). Currently all players share the same button map as player 1. r57 Whoops, broke game loading in last commit r56 Fixed hang when opening emulator select menu r55 Copy libz.a to mednafen-wip directory. r54 Update documents r53 Re-enable PCE CD support Compile built-in PCE Fast module, but disable access due to bugs. (All bg tiles are inverted, I don't think the new mednafen drivers support Big-endian yet) r52 mednafen-wip: Support save states in nestopia r51 Save and load battery in vba-m Load files unpacked by mednafen's core in nestopia gambatte and vba-m r50 Fix vba-m sample rate Add emulator selector, press R3 during file select r49 mednafen-wip: Merge in VBA-M r48 mednafen-wip update (fix pce image size, save load and reset in gambatte and nestopia) r47 Begin integrating gambatte into mednafen-wip (still not useful) r46 Nestopia merged into mednafen-wip (mednafen-wip still isn't useful) r45 Mednafen-wip test - not worth using right now, just here for clean copies r44 Edited wiki page Bugs through web user interface. r43 Add simple sdl version of system code, for better testing r42 More maintenance Quote r45 Mednafen-wip test - not worth using right now, just here for clean copies r44 Edited wiki page Bugs through web user interface. r43 Add simple sdl version of system code, for better testing r42 More maintenance Title: Re: PS3 Emulators Post by: Kyla666 (zzk2001) on November 05, 2010, 06:21:37 AM snes9x for PS3 has been updated to v4.3.9 ;D
www.smdepot.net/zzk/PS3/snes9x-ps3-4.3.9.zip Quote Build 4.3.9 (03-11-2010) - rev. number 49d11492e2 ------------------------------------------------- * Updated to new SNES9x version - now runs the following games that didn't work before: - The Mask * Fixed 16:9 aspect ratio issue - this seems to be a common issue with PS3s on modern HDTVs. There is now an 'Overscan' option inside the Settings menu that you can use to get the stretched screen fit just right on your TV screen. * Settings are saved when exiting the emulator. * The garbage on the right side of the screen has been fixed * Two sound modes are now available: Normal (same as it was before) and RSound. RSound is a networked audio client/server program - with this, you can route the music from the PS3 (SNES audio in this case) to any laptop/PC/settopbox that has a media player with either the RSound plugin, or a dedicated RSound server application (Rsd/Rsdplay). There is a documentation file and a Youtube video provided to help people to set it up. Latency is as low as it possibly can be - definitely try it out. * Major restructuring to the Settings screen. * The default ROM directory, default savestate directory can now be set inside the Settings screen. * 5-player Multitap support (was previously just 4-player) Title: Re: PS3 Emulators Post by: Kyla666 (zzk2001) on November 17, 2010, 08:18:46 PM NES emulator update
FCEU v1.3+shaders www.smdepot.net/zzk/PS3/fceuPS3_v1_3+shaders.zip Quote ******************** FCEU-PS3 shinhalsafar@gmail.com ******************** CURRENTLY IMPLEMENTED FCEU FUNCTIONS ======================== - .zip support - SRAM support - State save - 4P Support - Settings save and load - Shader support (Cg format) - Not all shaders run full speed at 1080p. - Try lower the resolution for shaders which run slow. - Aspect ratio makes a difference as well. CONTROLS IN ROM MENU ======================== Up - Go up Down - Go down Left - Go back five file entries Right - Go forward five file entries L1 - Go back one page R1 - Go forward one page Cross - (If directory selected) enter directory/ (if ROM selected) start ROM Triangle - Same as Cross Circle - (If not in root directory) Go back to previous directory L2 + R2 - (If you previously exited a ROM) return to game Select - Go to settings menu (see 'CONTROLS IN SETTINGS MENU' section) L2+L3 - State Load R2+R3 - State Save CONTROLS IN SETTINGS MENU ======================== Up - Go up one setting Down - Go down one setting Left - Change setting to the left Right - Change setting to the right Circle - Go back to ROM menu EXPLANATION OF SETTINGS MENU ======================== Display framerate - This will show the FPS (Frames Per Second) onscreen Current save state slot - Toggle FCEU save state slot. Resolution - Switch between resolutions - 480p mode, 720p mode and 1080p mode (depending on your monitor's supported resolutions) Aspect Ratio - Switch between aspect ratios 4:3 and 16:10 (16:9 will come shortly, for now choose 16:10 on widescreen - perhaps small cutoff at left and right)) Hardware Filtering - Switch between Linear interpolation (Bilinear filtering) and Point filtering. Control Style - Switch between original NES style or the more preferred SNES style. Shader - Select a shader to use. CONTROLS IN-GAME ======================== Standard NES Controls (layout identical to NES controller) Better NES Controls (rotates input changing Square->B, Cross->A) R3 + L3 - Press these two buttons together while in-game to go back to the ROM browser menu. Right analog left / right - Adjust save state on the fly. CURRENTLY KNOWN ISSUES (v1.3) ======================== * PAL games do not run properly. * Please start reporting them on the google code bug tracker HD TV USERS ======================== * For people running this on HDTVs complaining about input lag: - Turn off all post-processing filters you may have running - on Sony Bravia HDTVs, display Motion Flow (this also causes input lags with most games in general, not just this SNES emu. If your HDTV has a 'Game' mode or something of the sort, select that as well. PERFORMANCE NOTES ======================== * Stock shader will run all games at 60fps. * Some shaders are very taxing currently. * PAL runs way to fast. PLANNED IMPROVEMENTS ======================== - GameGenie - Pretty GUI. SPECIAL THANKS ======================== - See the entire cellframework team. Title: Re: PS3 Emulators Post by: Kyla666 (zzk2001) on November 18, 2010, 04:17:13 AM Super Nintendo Emulator update!!
SNES9x PS3 - Build 4.4.1 www.smdepot.net/zzk/PS3/snes9x-ps3-4.4.1.zip Quote Build 4.4.1 (15-11-2010) - rev. number da152b168e ------------------------------------------------- * Added pixel shaders - select them in General Settings. The following pixel shaders have been added: - Stock (Default shader) - 2xSaI - Blur - Curved CRT - HQ2x - Quad interpolation - Scanlines - Sharpen - Super2xSaI - SuperEagle all but SuperEagle, Super2xSaI and Curved CRT run at fullspeed at 1080p 16:9 - the highest resolution. If a shader doesn't run at fullspeed on that resolution, 720p resolution 16:9/4:3 will run it just fine at fullspeed. * PAL60 option works with 1.92 version * Added a 'Force NTSC ROM to PAL' option in SNES9x Settings snes9x-ps3-4.4.1-fw3.41 - this is for people with firmware 3.41 snes9x-ps3-4.4.1-576pdisabled-fw1.92 - this is for people with firmware 1.92 AND if you'd rather default to 480p if you have a CRT TV snes9x-ps3-4.4.1-576penabled-fw1.92 - this is for people with firmware 1.92 AND if you'd rather default to 576p if you have a CRT TV Title: Re: PS3 Emulators Post by: Kyla666 (zzk2001) on November 29, 2010, 11:00:47 PM The wait is over!! "MAYBE!!" ;D The first PSX emulator is now out (For Fat and Slim PS3's)
www.smdepot.net/zzk/PS3/PS3SX-pre-release.rar UPDATE!! I have gotten this to work ;D you'll need the right Bios and a little bit of Bullshit ::) 1.Download bios http://www.multiupload.com/3ZI35POZN9 2.Place the PSX - SCPH101.BIN and PSX - SCPH1001.BIN in the Bios folder, RENAME them by deleting the PSX - (Example: SCPH101.BIN and SCPH1001.BIN) 3. Turn on the PS3"jailbreaked" But Wait till PS3 starts before plugging in USB device 4. Run Emulator and Press Left, wait for screen to flash then press left again, If it does not load wait 4secs and press left one more time. 5. You should be in the emulator by now, ;D This is how i got it working But this is still a BETA emu so not many games work and it crashes a lot. Notes: The big problem with this emulator right now is that is does not place the folders needed to the PS3 HDD "WHY??" It would be so much easier "Not all of us have USB HDDs" And it would be nice to just FTP over all my PSX games to the PS3 ::) ----------------------------------------------- Games i have tested. -MegaMan X4 = Cashes at "Now Loading" Screen -GRANDIA = Works but Unplayable -Brave Fencer Musashi = works but Unplayable ------------------------------------------------ Compatibility List by jang2k: 007 tomorrow never dies (us) - not work 007 world is not enough (us) - not work ace combat 3 (jp) - playable but glitches alone in the dark 4 - playable alundra 2 (us) - playable bealphareth (jp) - not work biohazard 2 dual shock - playable black matrix (jp) - not work bloody roar 2 (jp) - playable brave fencer musashiden (jp) - not playable breath of fire 3 (us) - playable breath of fire 4 (us) - playable bust a groove (jp) - playable bust a move 2 (jp) - playable castlevania symphony of the night - playable chrono cross (us) - playable chocobo racing (jp) - playable clock tower 2 (jp) - playable clock tower ghost head (jp) - playable but graphic glitches counterdown vampire (us) - playable crisis beat (jp) - not playable danger girl (us) - not playable dead or alive (jp) - playable die hard trilogy 2 (us) - playable digimon world (us) - playable digimon world 2 (jp) - playable dino crisis 2 (us) - not work dr. slump (jp) - not work dragon quest 4 (jp) - playable but glitches dragon quest 7 (jp) - playable but glitches driver (us) - playable (pad type -> digitalpad) echo night (us) - playable everybody's golf 2 (jp) - not playable fear effect (us) - not work fifa 2000 (us) - playable fifa 2001 (us) - playable fighting force 2 (us) - playable final fantasy 7 (us) - not playable final fantasy 8 (us) - not playable final fantasy 9 (us) - not work front mission 3 (us) - playable galerians (us) - playable ghost in the shell (jp) - playable grandia (jp) - playable (pad type -> digitalpad) granturismo 2 - playble but glitches harry pottrer (us) - not playable havest moon back to the nature - playable jackie chan stuntmaster (us) - not work kagero (jp) - playable but glitches khamrai (jp) - playable knockout king 2000 (us) - not playable kudelka (us) - playable but mdec is black screen langrisser 4 (jp) - playable langrisser 5 the end of legend (jp) - playable legend of dragoon (us) - playable legend of mana (us) - not work legin of heroes (jp) - playable liberogrande 2 (jp) - playable madden nfl 2001 (us) - not playalbe, glitches marvel vs. capcom (jp) - playable metal gear solid (us) - playable mlb 2001 (us) - playable, graphic problem monster farm 2 (jp) - playable but glitches mr. driller - playable but glitches nba live 2001 (us) - playable but glitches nfl gameday 2001 (us) - playable nhl 2000 - playable (pad type -> digitalpad) nhl 2001 - playable nhl faceoff 2001 (us) - playable night creatures 2 (us) - playable but mdec is black screen parasite eve (us) - not playable parasite eve 2 (jp) - not work persona 2 eternal punishment (us) - playable persona 2 innocent sin (jp) - playable ready 2 rumble boxing (us) - not playable ready 2 rumble boxing round 2 (us) - not playable resident evil director's cut (us) - playble but mdec is not correct resident evil 3 (us) - playable ridge racer type 4 (jp) - playble but glitches, mdec is not correct rockman x5 (jp) - playable sd gundam ggeneration-f (jp) - playable silent bomber (us) - playable silent hill (us) - playable soul edge (jp) - playable spider man (us) - playable but background is not correct (pad type -> digitalpad) spriggan (jp) - playable spyro ripto's race (us) - playable but glitches (pad type -> digitalpad) star ocean the second story (us) - not playable suikoden (us) - playable but mdec is not correct suikoden 2 (us) - playable super robot wars alpha (jp) - playable super robot wars alpha gaiden (jp) - playable syphonefilter 2 (us) - not work tales of destiny (us) - playable tales of eternia (jp) - playable tales of phantasia (jp) - playable tenchu 2 (us) - playable tekken 3 (jp) - playable the adventure of puppet princess (jp) - playable tobal 2 (jp) - playable tomb raider chronicles (us) - playable (pad type -> digitalpad) tony hawk's pro skater 2 (us) - playable tryple play 2001 (us) - playable vagrant story (us) - playable (pad type -> digitalpad) valkyrie prfile (us) - not playalbe vampire saver exe (jp) - playable (pad type -> digitalpad) wild 9 (us) - not playable. big glitches wild arms (us) - playable wild arms 2 (us) - playable winning eleven 4 (jp) - playable winning eleven 2000 u-23 (jp) - playable wwf smackdown (us)- playable wwf smackdown 2 (us)- playable xena warrior princess (us) - playable (pad type -> digitalpad) xenogears (us) - playable Title: Re: PS3 Emulators Post by: realg123 on January 07, 2011, 09:17:56 AM Is there an arcade emulator (mame or fba) if so how are the speeds and where is it available?
Thanks! Title: Re: PS3 Emulators Post by: Kyla666 (zzk2001) on January 07, 2011, 10:35:25 AM yes but there are still more or less beta right now and not worth s**t LOL
Title: Re: PS3 Emulators Post by: realg123 on January 07, 2011, 11:29:17 AM damn that sucks
Title: Re: PS3 Emulators Post by: realg123 on January 07, 2011, 04:50:33 PM just tried marvel vs streetfighter
ran 100% everything worked great but the buttons need to be reorganized Title: Re: PS3 Emulators Post by: Art2Fly on January 07, 2011, 08:03:08 PM RAWR NO DOUBLE POSTING RAWR. Now that I think of it, smdepot has been the best forum ever... no power hungry mods, no downtime (in general), and badass small community....
Title: Re: PS3 Emulators Post by: realg123 on January 08, 2011, 10:53:56 PM I agree with you Mr. Fly
|